Quests
/ Daoine Sidhe / All Quests

Daoine Sidhe

New members: registering on the site
Description QP
New members receive 1 Quest Point for registering on the site, as a means of welcoming them to our community. 
 
New members: passing the introduction
Description QP
New members receive 1 Quest Point after they've been introduced to our site by a member of the Member Involvement team. 
 
Taskforces: communication activity
Description QP
A member of the taskforce Communication recieves 2 Quest Points for being the most active member in a particular month.
Note: this reward can be given only once a month. 
 
Taskforces: innovation activity
Description QP
A member of the taskforce Innovation recieves 2 Quest Points for being the most active member in a particular month.
Note: this reward can be given only once a month. 
 
Taskforces: member involvement activity
Description QP
A member of the taskforce Member Involvement recieves 2 Quest Points for being the most active member in a particular month.
Note: this reward can be given only once a month. 
 
Taskforces: training activity
Description QP
A member of the taskforce Training recieves 2 Quest Points for being the most active member in a particular month.
Note: this reward can be given only once a month. 
 
Projects: project development
Description QP
A member recieves 3 Quest Points for writing a qualitatively high plan that meets the following standards:
- There is a complete analysis of the current situation;
- The plan mentions a clear goal/clear goals;
- There are minimally two alternatives to reach the goal(s);
- There is a complete overview of needs to reach the goal;
- The ends concludes with a suggestion for realisation of the project. 
 
Projects: project realisation
Description QP
A member receives 3 Quest Points for bringing a qualitatively high plan into practice, which must meet the following standards:
- Realisation is based on a plan rewarded with quest 'Projects: project development';
- Before realisation sufficient resources (manpower/knowledge) are gathered;
- During realisation feedback moments take place;
- During realisation feedback is used to adjust the course of processes;
- The goal is reached sufficiently to prove concrete influence on DS as an organisation. 
 
Projects: project evaluation
Description QP
A member receives 3 Quest Points for writing a qualitatively high review of a project in DS, which must meet the following standards:
- The review is based on a project rewarded with quest 'Projects: project realisation';
- The review is based on three situations: DS before, during, and after the project;
- For each of the situations the review offers an overview of the facts;
- An analysis of changes in DS, as a result of the project, is presented;
- The review concludes with minimally two suggestions for improvement. 
 
Management: improved strategy
Description QP
A member receives 4 Quest Points for showing qualitatively high management skills in relation to a specific strategic project of DS, meeting these standards:
- The project refers to improving DS' position in a game/in games;
- Management activity relates to DS' fame and reputation in the game;
- Management activity does not destabilize the DS community in any way;
- Management activity takes place based on a clear plan presented beforehand;
- Management activity leads to concrete success of DS for a period of several months. 
 
Management: improved structure
Description QP
A member receives 4 Quest Points for showing qualitatively high management skills in relation to a specific contents based project of DS, meeting these standards:
- The project refers to improving DS' internal structure in a division/in divisions;
- Management activity relates to (re)structuring the division(s);
- Management activity does not destabilize the DS community in any way;
- Management activity takes place based on a clear plan presented beforehand;
- Management activity leads to concrete success of DS for a period of several months. 
 
Management: improved communication
Description QP
A member receives 4 Quest Points for showing qualitatively high management skills in relation to a specific communication based project of DS, meeting these standards:
- The project refers to improving DS' communication with others in a game/in games;
- Management activity relates to (re)creating DS' network of contacts/allies;
- Management activity does not destabilize the DS community in any way;
- Management activity takes place based on a clear plan presented beforehand;
- Management activity leads to concrete success of DS for a period of several months. 
 

WoW Horde EU Division (Karazhan)

Outstanding achievement I
Description QP
Ironman:
-Get a group of guildies from your lvl range (healer/tank/3xDPS).
-Bank everything you have, EVERYTHING.
-Your allowed to use white weapons/shield. (vendorbought or found)
-Your allowed to use gray armor. (Yes start collecting all the grays you find)
-Your only allowed to use the basic consumable of your lvl (food/drinks)
-NOTHING else can be taken into the instance (Gray armor, white weapons, food/drinks. Period!)
-Once your inside the instance the party can use anything they find and use it any way they can.
-Your allowed to repair afther a whipe but you cannot restock anything at the store.

Goal:
Clear all (main)bosses.

Rewards:
-Unlimited awesomeness
-1 QP for each dungeon cleared
-A medal fo each new dungeon cleared
-An ingame rank "Ironman" 
 
Outstanding achievement II
Description QP
This concerns activities that are not related to present medals (or other types of awards) yet are nontheless related to in-game achievements.

Concrete actions that qualify as an Outstanding achievement for 2 Quest Points may vary accross divisions, as the games played demand different activities. 
 
Outstanding achievement III
Description QP
This concerns activities that are not related to present medals (or other types of awards) yet are nontheless related to in-game achievements.

Concrete actions that qualify as an Outstanding achievement for 3 Quest Points may vary accross divisions, as the games played demand different activities. 
 
Promotion to Skilled officer
Description QP
This requires the officers training as given through the Sidhe department. 
 
Promotion to Division leader
Description QP
This requires one has been Skilled officer for a period of at least 3 months. 
 

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Daoine Lhiam Diablo 3
Saturday 23 September 2017 @ 16:38 (CEST)
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[16:38:54:0.07362500] bb2html() START
[16:38:54:0.07383600] BEFORE: New members receive 1 Quest Point for registering on the site, as a means of welcoming them to our community.
[16:38:54:0.07384600] AFTER: New members receive 1 Quest Point for registering on the site, as a means of welcoming them to our community.
[16:38:54:0.07390600] bb2html() END
[16:38:54:0.07395800] bb2html() START
[16:38:54:0.07412000] BEFORE: New members receive 1 Quest Point after they've been introduced to our site by a member of the Member Involvement team.
[16:38:54:0.07412700] AFTER: New members receive 1 Quest Point after they've been introduced to our site by a member of the Member Involvement team.
[16:38:54:0.07418500] bb2html() END
[16:38:54:0.07422200] bb2html() START
[16:38:54:0.07446300] BEFORE: A member of the taskforce Communication recieves 2 Quest Points for being the most active member in a particular month. Note: this reward can be given only once a month.
[16:38:54:0.07454200] AFTER: A member of the taskforce Communication recieves 2 Quest Points for being the most active member in a particular month. Note: this reward can be given only once a month.
[16:38:54:0.07474300] bb2html() END
[16:38:54:0.07479500] bb2html() START
[16:38:54:0.07542200] BEFORE: A member of the taskforce Innovation recieves 2 Quest Points for being the most active member in a particular month. Note: this reward can be given only once a month.
[16:38:54:0.07543800] AFTER: A member of the taskforce Innovation recieves 2 Quest Points for being the most active member in a particular month. Note: this reward can be given only once a month.
[16:38:54:0.07556500] bb2html() END
[16:38:54:0.07562500] bb2html() START
[16:38:54:0.07597300] BEFORE: A member of the taskforce Member Involvement recieves 2 Quest Points for being the most active member in a particular month. Note: this reward can be given only once a month.
[16:38:54:0.07601900] AFTER: A member of the taskforce Member Involvement recieves 2 Quest Points for being the most active member in a particular month. Note: this reward can be given only once a month.
[16:38:54:0.07615500] bb2html() END
[16:38:54:0.07620900] bb2html() START
[16:38:54:0.07644500] BEFORE: A member of the taskforce Training recieves 2 Quest Points for being the most active member in a particular month. Note: this reward can be given only once a month.
[16:38:54:0.07645600] AFTER: A member of the taskforce Training recieves 2 Quest Points for being the most active member in a particular month. Note: this reward can be given only once a month.
[16:38:54:0.07663800] bb2html() END
[16:38:54:0.07668400] bb2html() START
[16:38:54:0.07718000] BEFORE: A member recieves 3 Quest Points for writing a qualitatively high plan that meets the following standards: - There is a complete analysis of the current situation; - The plan mentions a clear goal/clear goals; - There are minimally two alternatives to reach the goal(s); - There is a complete overview of needs to reach the goal; - The ends concludes with a suggestion for realisation of the project.
[16:38:54:0.07719300] AFTER: A member recieves 3 Quest Points for writing a qualitatively high plan that meets the following standards: - There is a complete analysis of the current situation; - The plan mentions a clear goal/clear goals; - There are minimally two alternatives to reach the goal(s); - There is a complete overview of needs to reach the goal; - The ends concludes with a suggestion for realisation of the project.
[16:38:54:0.07738400] bb2html() END
[16:38:54:0.07744500] bb2html() START
[16:38:54:0.07779900] BEFORE: A member receives 3 Quest Points for bringing a qualitatively high plan into practice, which must meet the following standards: - Realisation is based on a plan rewarded with quest 'Projects: project development'; - Before realisation sufficient resources (manpower/knowledge) are gathered; - During realisation feedback moments take place; - During realisation feedback is used to adjust the course of processes; - The goal is reached sufficiently to prove concrete influence on DS as an organisation.
[16:38:54:0.07781100] AFTER: A member receives 3 Quest Points for bringing a qualitatively high plan into practice, which must meet the following standards: - Realisation is based on a plan rewarded with quest 'Projects: project development'; - Before realisation sufficient resources (manpower/knowledge) are gathered; - During realisation feedback moments take place; - During realisation feedback is used to adjust the course of processes; - The goal is reached sufficiently to prove concrete influence on DS as an organisation.
[16:38:54:0.07830500] bb2html() END
[16:38:54:0.07835900] bb2html() START
[16:38:54:0.07868100] BEFORE: A member receives 3 Quest Points for writing a qualitatively high review of a project in DS, which must meet the following standards: - The review is based on a project rewarded with quest 'Projects: project realisation'; - The review is based on three situations: DS before, during, and after the project; - For each of the situations the review offers an overview of the facts; - An analysis of changes in DS, as a result of the project, is presented; - The review concludes with minimally two suggestions for improvement.
[16:38:54:0.07869300] AFTER: A member receives 3 Quest Points for writing a qualitatively high review of a project in DS, which must meet the following standards: - The review is based on a project rewarded with quest 'Projects: project realisation'; - The review is based on three situations: DS before, during, and after the project; - For each of the situations the review offers an overview of the facts; - An analysis of changes in DS, as a result of the project, is presented; - The review concludes with minimally two suggestions for improvement.
[16:38:54:0.07910500] bb2html() END
[16:38:54:0.07918000] bb2html() START
[16:38:54:0.07960200] BEFORE: A member receives 4 Quest Points for showing qualitatively high management skills in relation to a specific strategic project of DS, meeting these standards: - The project refers to improving DS' position in a game/in games; - Management activity relates to DS' fame and reputation in the game; - Management activity does not destabilize the DS community in any way; - Management activity takes place based on a clear plan presented beforehand; - Management activity leads to concrete success of DS for a period of several months.
[16:38:54:0.07961300] AFTER: A member receives 4 Quest Points for showing qualitatively high management skills in relation to a specific strategic project of DS, meeting these standards: - The project refers to improving DS' position in a game/in games; - Management activity relates to DS' fame and reputation in the game; - Management activity does not destabilize the DS community in any way; - Management activity takes place based on a clear plan presented beforehand; - Management activity leads to concrete success of DS for a period of several months.
[16:38:54:0.08001700] bb2html() END
[16:38:54:0.08006900] bb2html() START
[16:38:54:0.08038000] BEFORE: A member receives 4 Quest Points for showing qualitatively high management skills in relation to a specific contents based project of DS, meeting these standards: - The project refers to improving DS' internal structure in a division/in divisions; - Management activity relates to (re)structuring the division(s); - Management activity does not destabilize the DS community in any way; - Management activity takes place based on a clear plan presented beforehand; - Management activity leads to concrete success of DS for a period of several months.
[16:38:54:0.08039100] AFTER: A member receives 4 Quest Points for showing qualitatively high management skills in relation to a specific contents based project of DS, meeting these standards: - The project refers to improving DS' internal structure in a division/in divisions; - Management activity relates to (re)structuring the division(s); - Management activity does not destabilize the DS community in any way; - Management activity takes place based on a clear plan presented beforehand; - Management activity leads to concrete success of DS for a period of several months.
[16:38:54:0.08062600] bb2html() END
[16:38:54:0.08066600] bb2html() START
[16:38:54:0.08093100] BEFORE: A member receives 4 Quest Points for showing qualitatively high management skills in relation to a specific communication based project of DS, meeting these standards: - The project refers to improving DS' communication with others in a game/in games; - Management activity relates to (re)creating DS' network of contacts/allies; - Management activity does not destabilize the DS community in any way; - Management activity takes place based on a clear plan presented beforehand; - Management activity leads to concrete success of DS for a period of several months.
[16:38:54:0.08093900] AFTER: A member receives 4 Quest Points for showing qualitatively high management skills in relation to a specific communication based project of DS, meeting these standards: - The project refers to improving DS' communication with others in a game/in games; - Management activity relates to (re)creating DS' network of contacts/allies; - Management activity does not destabilize the DS community in any way; - Management activity takes place based on a clear plan presented beforehand; - Management activity leads to concrete success of DS for a period of several months.
[16:38:54:0.08122200] bb2html() END
[16:38:54:0.08136500] cacheExists(): ->['groupGetAllOfType']['div']['']
[16:38:54:0.08137500] groupGetAllOfType(): NO Cache found for type div
[16:38:54:0.08139700] sqlQuery(): SELECT * FROM DS_groups WHERE group_type='div' ORDER BY parent_group_id ASC,group_order ASC - PRMS: Array ( )
[16:38:54:0.08190800] sqlQuery(): SELECT * FROM DS_quests WHERE group_id=346 ORDER BY quest_order ASC - PRMS: Array ( )
[16:38:54:0.08215300] sqlQuery(): SELECT * FROM DS_quests WHERE group_id=413 ORDER BY quest_order ASC - PRMS: Array ( )
[16:38:54:0.08251700] sqlQuery(): SELECT * FROM DS_quests WHERE group_id=406 ORDER BY quest_order ASC - PRMS: Array ( )
[16:38:54:0.08284600] sqlQuery(): SELECT * FROM DS_quests WHERE group_id=215 ORDER BY quest_order ASC - PRMS: Array ( )
[16:38:54:0.08317500] bb2html() START
[16:38:54:0.08381700] BEFORE: Ironman: -Get a group of guildies from your lvl range (healer/tank/3xDPS). -Bank everything you have, EVERYTHING. -Your allowed to use white weapons/shield. (vendorbought or found) -Your allowed to use gray armor. (Yes start collecting all the grays you find) -Your only allowed to use the basic consumable of your lvl (food/drinks) -NOTHING else can be taken into the instance (Gray armor, white weapons, food/drinks. Period!) -Once your inside the instance the party can use anything they find and use it any way they can. -Your allowed to repair afther a whipe but you cannot restock anything at the store. Goal: Clear all (main)bosses. Rewards: -Unlimited awesomeness -1 QP for each dungeon cleared -A medal fo each new dungeon cleared -An ingame rank "Ironman"
[16:38:54:0.08383600] AFTER: Ironman: -Get a group of guildies from your lvl range (healer/tank/3xDPS). -Bank everything you have, EVERYTHING. -Your allowed to use white weapons/shield. (vendorbought or found) -Your allowed to use gray armor. (Yes start collecting all the grays you find) -Your only allowed to use the basic consumable of your lvl (food/drinks) -NOTHING else can be taken into the instance (Gray armor, white weapons, food/drinks. Period!) -Once your inside the instance the party can use anything they find and use it any way they can. -Your allowed to repair afther a whipe but you cannot restock anything at the store. Goal: Clear all (main)bosses. Rewards: -Unlimited awesomeness -1 QP for each dungeon cleared -A medal fo each new dungeon cleared -An ingame rank "Ironman"
[16:38:54:0.08486500] bb2html() END
[16:38:54:0.08496900] bb2html() START
[16:38:54:0.08532600] BEFORE: This concerns activities that are not related to present medals (or other types of awards) yet are nontheless related to in-game achievements. Concrete actions that qualify as an Outstanding achievement for 2 Quest Points may vary accross divisions, as the games played demand different activities.
[16:38:54:0.08535500] AFTER: This concerns activities that are not related to present medals (or other types of awards) yet are nontheless related to in-game achievements. Concrete actions that qualify as an Outstanding achievement for 2 Quest Points may vary accross divisions, as the games played demand different activities.
[16:38:54:0.08565000] bb2html() END
[16:38:54:0.08573200] bb2html() START
[16:38:54:0.08610200] BEFORE: This concerns activities that are not related to present medals (or other types of awards) yet are nontheless related to in-game achievements. Concrete actions that qualify as an Outstanding achievement for 3 Quest Points may vary accross divisions, as the games played demand different activities.
[16:38:54:0.08612000] AFTER: This concerns activities that are not related to present medals (or other types of awards) yet are nontheless related to in-game achievements. Concrete actions that qualify as an Outstanding achievement for 3 Quest Points may vary accross divisions, as the games played demand different activities.
[16:38:54:0.08693900] bb2html() END
[16:38:54:0.08703600] bb2html() START
[16:38:54:0.08732000] BEFORE: This requires the officers training as given through the Sidhe department.
[16:38:54:0.08733600] AFTER: This requires the officers training as given through the Sidhe department.
[16:38:54:0.08746000] bb2html() END
[16:38:54:0.08753500] bb2html() START
[16:38:54:0.08780900] BEFORE: This requires one has been Skilled officer for a period of at least 3 months.
[16:38:54:0.08782500] AFTER: This requires one has been Skilled officer for a period of at least 3 months.
[16:38:54:0.08789500] bb2html() END
[16:38:54:0.08798300] sqlQuery(): SELECT * FROM DS_quests WHERE group_id=390 ORDER BY quest_order ASC - PRMS: Array ( )
[16:38:54:0.08862400] sqlQuery(): SELECT * FROM DS_stats_global - PRMS: Array ( )
[16:38:54:0.08934600] template::checkcache(): START (file:BODY)
[16:38:54:0.08953500] template::checkcache(): Cache-file for file_id 'BODY' is OK!
[16:38:54:0.08982500] template::loadfile(): tpl-file '/var/vhosts/www.daoinesidhe.net/public_html/skins/1/quests_all.tpl' loaded for file_id 'BODY'
[16:38:54:0.08984200] template::parse(): Start parsing for file_id 'BODY'
[16:38:54:0.08994000] template::set_filename(): Set tpl-file-path '/var/vhosts/www.daoinesidhe.net/public_html/skins/1/header.tpl' for file_id 'header'
[16:38:54:0.09004200] template::loadfile(): tpl-file '/var/vhosts/www.daoinesidhe.net/public_html/skins/1/header.tpl' loaded for file_id 'header'
[16:38:54:0.09005400] template::parse(): Start parsing for file_id 'header'
[16:38:54:0.09136700] template::parse(): Parsing for file_id 'header' completed!
[16:38:54:0.09146900] template::set_filename(): Set tpl-file-path '/var/vhosts/www.daoinesidhe.net/public_html/skins/1/breadcrumbs.tpl' for file_id 'breadcrumbs'
[16:38:54:0.09161400] template::loadfile(): tpl-file '/var/vhosts/www.daoinesidhe.net/public_html/skins/1/breadcrumbs.tpl' loaded for file_id 'breadcrumbs'
[16:38:54:0.09163300] template::parse(): Start parsing for file_id 'breadcrumbs'
[16:38:54:0.09178800] template::parse(): Parsing for file_id 'breadcrumbs' completed!
[16:38:54:0.09191500] template::set_filename(): Set tpl-file-path '/var/vhosts/www.daoinesidhe.net/public_html/skins/1/questrows.tpl' for file_id 'questrows'
[16:38:54:0.09208000] template::loadfile(): tpl-file '/var/vhosts/www.daoinesidhe.net/public_html/skins/1/questrows.tpl' loaded for file_id 'questrows'
[16:38:54:0.09210000] template::parse(): Start parsing for file_id 'questrows'
[16:38:54:0.09263400] template::parse(): Parsing for file_id 'questrows' completed!
[16:38:54:0.09269600] template::set_filename(): Set tpl-file-path '/var/vhosts/www.daoinesidhe.net/public_html/skins/1/footer.tpl' for file_id 'footer'
[16:38:54:0.09295000] template::loadfile(): tpl-file '/var/vhosts/www.daoinesidhe.net/public_html/skins/1/footer.tpl' loaded for file_id 'footer'
[16:38:54:0.09298000] template::parse(): Start parsing for file_id 'footer'
[16:38:54:0.09505700] template::parse(): Parsing for file_id 'footer' completed!
[16:38:54:0.09510700] template::parse(): Parsing for file_id 'BODY' completed!
[16:38:54:0.09540200] template::cachefile(): Cache-file '/var/vhosts/www.daoinesidhe.net/public_html/skins/1/cache/quests_all.tpl.php' written for file_id 'BODY'
[16:38:54:0.09542200] template::checkcache(): START (file:BODY)
[16:38:54:0.09544300] template::checkcache(): Cache-file for file_id 'BODY' is OK!