Quests
/ Daoine Sidhe / Quests



New members: registering on the site
Description QP
New members receive 1 Quest Point for registering on the site, as a means of welcoming them to our community. 
 
New members: passing the introduction
Description QP
New members receive 1 Quest Point after they've been introduced to our site by a member of the Member Involvement team. 
 
Taskforces: communication activity
Description QP
A member of the taskforce Communication recieves 2 Quest Points for being the most active member in a particular month.
Note: this reward can be given only once a month. 
 
Taskforces: innovation activity
Description QP
A member of the taskforce Innovation recieves 2 Quest Points for being the most active member in a particular month.
Note: this reward can be given only once a month. 
 
Taskforces: member involvement activity
Description QP
A member of the taskforce Member Involvement recieves 2 Quest Points for being the most active member in a particular month.
Note: this reward can be given only once a month. 
 
Taskforces: training activity
Description QP
A member of the taskforce Training recieves 2 Quest Points for being the most active member in a particular month.
Note: this reward can be given only once a month. 
 
Projects: project development
Description QP
A member recieves 3 Quest Points for writing a qualitatively high plan that meets the following standards:
- There is a complete analysis of the current situation;
- The plan mentions a clear goal/clear goals;
- There are minimally two alternatives to reach the goal(s);
- There is a complete overview of needs to reach the goal;
- The ends concludes with a suggestion for realisation of the project. 
 
Projects: project realisation
Description QP
A member receives 3 Quest Points for bringing a qualitatively high plan into practice, which must meet the following standards:
- Realisation is based on a plan rewarded with quest 'Projects: project development';
- Before realisation sufficient resources (manpower/knowledge) are gathered;
- During realisation feedback moments take place;
- During realisation feedback is used to adjust the course of processes;
- The goal is reached sufficiently to prove concrete influence on DS as an organisation. 
 
Projects: project evaluation
Description QP
A member receives 3 Quest Points for writing a qualitatively high review of a project in DS, which must meet the following standards:
- The review is based on a project rewarded with quest 'Projects: project realisation';
- The review is based on three situations: DS before, during, and after the project;
- For each of the situations the review offers an overview of the facts;
- An analysis of changes in DS, as a result of the project, is presented;
- The review concludes with minimally two suggestions for improvement. 
 
Management: improved strategy
Description QP
A member receives 4 Quest Points for showing qualitatively high management skills in relation to a specific strategic project of DS, meeting these standards:
- The project refers to improving DS' position in a game/in games;
- Management activity relates to DS' fame and reputation in the game;
- Management activity does not destabilize the DS community in any way;
- Management activity takes place based on a clear plan presented beforehand;
- Management activity leads to concrete success of DS for a period of several months. 
 
Management: improved structure
Description QP
A member receives 4 Quest Points for showing qualitatively high management skills in relation to a specific contents based project of DS, meeting these standards:
- The project refers to improving DS' internal structure in a division/in divisions;
- Management activity relates to (re)structuring the division(s);
- Management activity does not destabilize the DS community in any way;
- Management activity takes place based on a clear plan presented beforehand;
- Management activity leads to concrete success of DS for a period of several months. 
 
Management: improved communication
Description QP
A member receives 4 Quest Points for showing qualitatively high management skills in relation to a specific communication based project of DS, meeting these standards:
- The project refers to improving DS' communication with others in a game/in games;
- Management activity relates to (re)creating DS' network of contacts/allies;
- Management activity does not destabilize the DS community in any way;
- Management activity takes place based on a clear plan presented beforehand;
- Management activity leads to concrete success of DS for a period of several months. 
 
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Thursday 9 September 2010 @ 07:11 CET